Version 1.1 Change Log
Rise 2.0 » Devlog
Change log for version 1.1:
Major Changes:
- Item pickups will now display text after being picked up which describes what affect they have
- The unlocks/achievements menu has been redesigned to look more appealing and functional
- The players movement is no longer connected to gravity. Before, if the player was rising or falling while trying to drag the force arrow, the arrow would move with the player. This is no longer the case and the arrow will stay at the mouse position regardless of movement changes. (also works for controllers)
- Improved the tutorial so that it provides more guided information about how to play. (can be disabled from the game settings menu)
- Added 5 new tiles to the pool of spawn-able tiles
- Created a new obstacle type that both moves and turns on and off over time
Minor Changes:
- Changed version number on main menu and in game file settings.
- As of version 1.05 achievements are integrated with Steam
- Controls can be viewed during gameplay through the How To Play screen on the pause menu (binding information will update based on what device is being used)
- Some game settings in the options menu were not resetting to defaults properly, this is now fixed
- When a controller is connected a UI element will automatically be selected so that a mouse and keyboard is not needed to interact with menus
- Fixed an issue where the "launch player" input field in the options menu would not become active when it was supposed to
- The mouse will now automatically hide when a controller is in use
- The game will now pause whenever the current input device is lost or disconnected
- Adjusted layout of some currently existing tiles
This is the first major update since the release of Rise 2.0. Changes and improvements for this update are based on things I planned on adding or feedback I got from the community. If you have any feedback of your own to give please leave a review for the game or create a post on the community. I hope you enjoy the changes!
Files
Rise 2.0 V1.1 X32 136 MB
Apr 26, 2021
Rise 2.0 V1.1 X64 139 MB
Apr 26, 2021
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Rise 2.0
Physics Based Infinite Runner
Status | Released |
Author | baconation |
Genre | Platformer |
Tags | 2D, Arcade, Casual, infinite-runner, jumping, Minimalist, Music, Procedural Generation, Relaxing, Unity |
More posts
- Rise 2.0 is now on Steam!Mar 05, 2021
- Rise 2.0 V1.0 DEMO now released.Feb 04, 2021
- Changes to Dev PaceOct 30, 2020
- Rise 2.0 V0.6 now released.Oct 23, 2020
- Rise 2.0 V0.5 now released.Oct 17, 2020
- Rise 2.0 V0.4 now released.Oct 10, 2020
- Rise 2.0 V0.35 now released.Oct 06, 2020
- V0.4 Release DelayedOct 04, 2020
- Rise 2.0 V0.3 now released.Sep 26, 2020
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