State of V1.0


Just wanted to give a short update on the state of V1.0.

In my previous Dev Log I said that I would have the final version of the game out by this week or the next. Due to changes in my daily schedule, that isn't possible anymore. I will still be working on the game but this last update will most likely take much longer than I had planned.

As a consolation, here is a run down of what is coming for V1.0:

  • Refined details for all levels
  • Fixes for marker sizes when walking through puddles
  • Support for multiple input types
  • UI position fixes
  • Improvement of lighting for scenes that are too dark
  • Performance improvements
  • Fixes for path finding (drones)
  • Visual improvements for dust particles
  • Tweaks for player health drain, stamina drain, stamina regen, movement speed, and barrier health
  • Stability improvements
  • Player glow in dark areas

As you can see most of these changes are not game changing features. What you can play in V0.8 is basically the final version of the game minus a few improvements. Please enjoy what is currently available until I finish work on the final version.

Thanks for reading.

Get In The Dark

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