First playable release now available


After around 4 months of development, I finally have the game in a playable state where people can play it with, hopefully, not too many issues. Today, I'm putting out the first playable version of the game (V0.1.1) and while there's a good amount of stuff missing or unavailable I would appreciate any feed back. Important things to note while playing:

1. There are some buttons covered with a "Not currently available" text, this means I have not implemented them just yet or they were too broken to include in this build.

2. Due to some issues I am having with UI scaling, some of the images and panels appear to be stretched, and this may get worse the lower the resolution you use. I recommend you play at 1920 x 1080  or variations of 16:9 for this build as I cannot guarantee the UI will work as  expected.

3. The health of the player and controlled bots is much higher than enemies, making it very hard for you to die, even on more difficult missions. I haven't worked much on balance so far so don't expect things to stay this way.

4. Many of the stats that you see on the loadout screen do not actually do anything and may even be removed in future versions of the game.

- Non-working stats currently: CR Weapons, R Weapons, H Weapons, Ventilator, Regenerator, Team Player, Informant

Any feedback that you can give me, positive or negative, is greatly appreciated. Even downloading my game means a lot.


Thanks for reading.

Files

Reliance V0.1.1 41 MB
Sep 08, 2019

Get Reliance

Leave a comment

Log in with itch.io to leave a comment.