First playable release now available
After around 4 months of development, I finally have the game in a playable state where people can play it with, hopefully, not too many issues. Today, I'm putting out the first playable version of the game (V0.1.1) and while there's a good amount of stuff missing or unavailable I would appreciate any feed back. Important things to note while playing:
1. There are some buttons covered with a "Not currently available" text, this means I have not implemented them just yet or they were too broken to include in this build.
2. Due to some issues I am having with UI scaling, some of the images and panels appear to be stretched, and this may get worse the lower the resolution you use. I recommend you play at 1920 x 1080 or variations of 16:9 for this build as I cannot guarantee the UI will work as expected.
3. The health of the player and controlled bots is much higher than enemies, making it very hard for you to die, even on more difficult missions. I haven't worked much on balance so far so don't expect things to stay this way.
4. Many of the stats that you see on the loadout screen do not actually do anything and may even be removed in future versions of the game.
- Non-working stats currently: CR Weapons, R Weapons, H Weapons, Ventilator, Regenerator, Team Player, Informant
Any feedback that you can give me, positive or negative, is greatly appreciated. Even downloading my game means a lot.
Thanks for reading.
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Get Reliance
Reliance
AI Command Strategy
Status | Released |
Author | baconation |
Genre | Strategy, Shooter |
Tags | 3D, artificial-intelligence, Futuristic, Real time strategy, Robots, Top-Down |
Languages | English |
More posts
- Final Release V1.0.0 Now AvailableJan 03, 2020
- New Version 0.7.5 Release NotesDec 16, 2019
- State of 0.7.5Dec 01, 2019
- New Version 0.5.0 Release NotesNov 09, 2019
- Status of the next update.Oct 28, 2019
- New Version 0.3.5 Release NotesOct 17, 2019
- The state of 0.3.5Oct 14, 2019
- New Version 0.3.0 Release NotesOct 06, 2019
- New Version 0.2.5 Release NotesOct 02, 2019
- Work so far on 0.2.5Sep 30, 2019
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