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Reliance
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Devlog
Final Release V1.0.0 Now Available
January 03, 2020
by
baconation
#Release Log
Reliance is finally complete. Over 8 months I spent time working on this game to get it where it now is. I'm proud of what I was able to make and I hope that comes across in the game play experience...
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New Version 0.7.5 Release Notes
December 16, 2019
by
baconation
#Update
After way too long I was finally able to put some work in and get this version done. 0.7.5 is now available for download and there's a whole lot of changes that come with it. In preparation for the 1...
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State of 0.7.5
December 01, 2019
by
baconation
#Notes
I have been off cycle for my updates so I want to leave a small message here to let you all know what the status of Reliance is. I am still working on 0.7.5 and the progress is rather slow. I do not w...
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New Version 0.5.0 Release Notes
November 09, 2019
by
baconation
#Update Notes
Version 0.5.0 is now available! It took me a lot longer than I had originally though to put out this update. It's not as large as I had intended it to be but I still wanted to get something out. As yo...
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Status of the next update.
October 28, 2019
by
baconation
#Notes
Hey all, I wanted to make a short post detailing the status of the next update for Reliance. First off the update is not anywhere near ready yet. This is partially due to my laziness but also due to c...
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New Version 0.3.5 Release Notes
October 17, 2019
by
baconation
#Patch Notes
Version 0.3.5 is now available! I ended up doing a mixture of back-end work, fixes, and level creation for this update. Indicators were improved to show friendly bot positions when they go off screen...
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The state of 0.3.5
October 14, 2019
by
baconation
#Status Update
It's been about a week since I uploaded 0.3.0 so I wanted to give a small update on progress that I've made for 0.3.5. As I mentioned in the previous updates notes, I wanted to get new levels placed i...
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New Version 0.3.0 Release Notes
October 06, 2019
by
baconation
#Patch Notes
Version 0.3.0 is now available for download! This version's patch notes are much shorter than usual but each change was rather large so I am happy with the size of this update. A lot of work was done...
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New Version 0.2.5 Release Notes
October 02, 2019
by
baconation
#Patch Notes
Version 0.2.5 is now available for download! With this update I've added a few new models to improve the look of the level. I've added physics boxes around the level that act as a block for line of si...
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Work so far on 0.2.5
September 30, 2019
by
baconation
#Progress Report
A large amount of my time on 0.2.5 so far has been related to the scene and making it look good. To further that goal, I've created a few new models in Blender that replace placeholders, specifically...
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New Version 0.2.0 Release Notes
September 25, 2019
by
baconation
#Update
Releasing just a bit later than I had intended, version 0.2.0 is now available for download. A good amount of work was done "under the hood" to add more functionality to stats and they way you play th...
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0.2.0 Coming soon
September 23, 2019
by
baconation
#Info
I was planning on releasing 0.2.0 today but it ended up being a bit more work than I had planned on. I am going to continue working on this version until I have everything I want in it. Here's a list...
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New version 0.1.5 Release Notes
September 16, 2019
by
baconation
#Patch Notes
Patch notes for version 0.1.5, available today: Visuals Fixed turret laser not having a texture Removed unneeded scan line overlays in the level scene to remove flickering Added post processing effect...
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The Future Of This Project
September 10, 2019
by
baconation
#Progress Report
So, now that the game is available for the public to test and play I figure I should state what the future of this project will be. I do not intend to leave the game incomplete, buggy, or ugly looking...
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First playable release now available
September 09, 2019
by
baconation
#Dev Update
After around 4 months of development, I finally have the game in a playable state where people can play it with, hopefully, not too many issues. Today, I'm putting out the first playable version of th...
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